The original Deus Ex was a lot of things to a lot of people. In fact, that was pretty much the whole point: it was a game where you could save the world by shooting all the bad guys, but it was also a game where you could save the world by hiding in vents. The levels all had lots of different paths through them, and the gameplay systems were designed so that you could combine and experiment with them to make progress. Whether or not you played it, Deus Ex was responsible for a lot of the good things that you have spent money on in the last decade.
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- Deus Ex Human Revolution
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Deus Ex: Human Revolution lies within Games, more precisely Action. The actual developer of the software is Eidos Montreal. The program's installer is commonly called dxhr.exe.
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Sometimes, Deus Ex: Human Revolution is just the best Deus Ex tribute act ever. You can still save the world by crouching behind desks and hacking into people's email if you want, but it doesn't judge you if you want to do something else for a bit. In fact, it rewards you. It gives you an XP bonus for not being seen, but it also gives you an XP bonus for brutally incapacitating two guards on patrol with the same takedown.
There is no wrong kind of progress, there's just success. It would be nice if more of the games that wished they were Deus Ex treated us like that.
Sometimes, though - probably enough of the time that die-hard fans won't hold it up as high - Human Revolution doesn't quite live up to its ancestor. It gets the hub cities right, letting you crisscross streets, alleys, vents and sewers gathering information before going into your main mission; but it only has a couple of these hubs, and sometimes you're just flying between a sequence of levels in a dropship. It also has a few terrible boss fights where you are forced to use direct confrontation, and (on console at least) the load times are horribly long.
But Human Revolution is its own game too, and it doesn't take long before you're scraping the bottom of every hackable inbox to find out more about its global conspirators and the debate on bio augmentations, and scavenging as many credits and as much XP as possible so you can buy more of those augmentations to jump higher, punch harder and hide for longer. By then, you've stopped playing spot the difference and you're just writhing in the thick mud of chaos and conspiracy, and having a lot of fun working out how to wiggle your way through it.
You're playing as Adam Jensen, chief of security at Sarif Industries, a leading augmentation company and the target of all sorts of corporate jealousy and militant activism. Following a break-in at the start of the game in which you fall through some glass and get both your arms amputated (hang on, what?), you wake up to be told that your ex-girlfriend, a leading scientist, has been burned to a crisp and that it's your job to go around the world with your new robot arms finding out why.
The systems that underpin everything are all great. Dialogue and interrogation are like boxing, full of ducks and weaves and - if you buy the right augment - vital signs and physiological tells upon which you win or lose exchanges. Stealth is based on line of sight and the cover system is perfect, allowing you to hide and move with confidence in every situation. Direct combat is brutal and difficult, but once you think beyond the assault rifle and start mixing it up with various kinds of explosives and projectiles, you can really master your environment.
Hacking is my favourite, though. There are computers, door panels and security systems all over the world to break into using a mini-game where you have to take over nodes one by one without being noticed. If you are, then it's a race against time, or you can pull out and try again using viruses and augmentations to try to remain undetected. Most hacks yield bonus cash and tools if you probe the right regions, too. It's always about risk versus reward rather than just puzzle-solving.
Maybe you're new to PC gaming, and you missed out on Deus Ex when it rocked the gaming world 11 years ago. Or maybe you just finished playing Deus Ex: Human Revolution, and you want to revisit the first game in the series. Either way, if you're hankering for some classic nano-augmented role-playing shooter action, nothing will scratch your itch quite like the original Deus Ex. Here's how to make it look better than ever on a modern Windows 7 PC.
First, you need to buy a copy of Deus Ex if you don't already have it. The game is available on Steam for about $10, though it often goes on sale during holidays if you're looking to save a buck or two. If you still have your old CDs, you can just install from the disc and download the 1.112fm patch to update the game to the most recent version.
After you install Deus Ex, run it once. You don't need to start a new game--just open the application, let it load to the menu screen, and exit. Later on you'll need to edit a configuration file that Deus Ex creates when it first runs.
Next, grab Deus Exe, a modified version of the Deus Ex executable file by Kentie that fixes several bugs and adds a prelaunch configuration menu. When the download finishes, navigate to your Deus Ex install directory (if you bought it on Steam, it defaults to C:Program FilesSteamsteamappscommondeus ex), open the System directory, find the DeusEx.exe executable, and make a backup copy of it. Then, copy the contents of the DeusExe-v3.zip file into that directory, replacing any duplicate files with the modified ones.
That's enough to get Deus Ex working with most of the bugs fixed. You want Deus Ex to look better than before, however, so we're going to throw in a pair of third-party patches that bring this game a bit closer to modern graphics standards.
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Download Kentie's Direct3D 10 renderer for the Unreal Engine. Before you install this software, make sure that you have the latest DirectX update, plus the Visual C++ 2010 runtimes. Download and install both files; the DirectX update app will merely scan your system and download whatever is needed, and the Visual C++ 2010 runtime will simply install any files you don't already have. If it asks you whether to repair or remove the Visual C++ 2010 runtime, that means you already have what you need, so just exit the installer.
After that, open d3d10drv-v27.zip, and copy the three files inside the DeusEx directory (d3d10drv.int, d3d10drv.dll, and a directory called d3d10drv) to your Deus Ex install's System directory (C:Program FilesSteamsteamappscommondeus exSystem, for example). The next time you run Deus Ex, open the prelaunch configuration menu and choose Direct3D 10 Support as your renderer.
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The last step is to install the Deus Ex: New Vision mod, which upgrades the in-game textures to significantly higher-resolution versions. You need to download the New Vision mod itself, plus the hotfix patch. Once you've finished downloading both files, unzip NewVisionV1.zip, copy the NVTextures directory into your Deus Ex install's root directory (C:Program FilesSteamsteamappscommondeus ex), unzip NewVisionV1_hotfix.zip, and copy those contents into the NVTextures directory, replacing all the duplicate files with the new ones.
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Finally, open your deusex.ini config file. Note that the modified Deus Ex executable you're using keeps the file in C:UsersYour user accountDocuments/DeusExSystem, not in your Deus Ex install directory. (The deusex.ini config file in your Deus Ex install directory is meant to go with the stock executable, which you're not using anymore.) Scroll down to the [Core.System] heading, find the line that says 'Paths=..Textures*.utx', and type Paths=..NVTextures*.utxabove that line. Save the changes, and you're ready to go.