Fortnite PS4 Patch is Too Large; Epic is Investigating. While the size of the patch seems to indicate that it is packed. They get the OK from the developer. 10 GB is no easy download, and if.
- What is the real DOWNLOAD SIZE of FORTNITE? Javed_wilde Jan 11, 2018, 5:05 PM. Doing a pre-patch almost 3 months before the next expansion is rather strange. Ask a new question.
- Our Fortnite: Battle Royale page outlines the download size and how to install the game on PS4, Xbox One, PC or Mac. Since Epic Games introduced a Battle Royale mode to their PVE shooter Fortnite, the game has absolutely exploded in popularity, and it's not hard to see why.
The 7.00 Update for Fortnite Season 7 includes the start of Season 7 and added the snowy terrain, wraps, and planes. Part of the Fortnite Season 7 group of patches and released on December 6, 2018 by Epic. See a history of Fortnite patches and updates here. Full patch notes below:
Season 7 arrives as the Iceberg collides with the island. Discover new areas such as Frosty Flights, Polar Peak, and more! Uncover what’s in the new Battle Pass, rule the skies with the new X-4 Stormwing plane, and change the style of some of your favorite weapons and items with Wraps in Battle Royale. Explore Fortnite Creative, a new experience where you can create, play, and save anything you can imagine on private islands! In Save the World, the Stand and Fight campaign comes to an exciting conclusion as Canny Valley Act 3 is released!
Battle Pass (Battle Royale)
New Season, new Battle Pass. 100 levels, over 100 new rewards. Available in-game right now for 950 V-Bucks. Find out more information on this season's Battle Pass here.
Creative (New Mode)
Imagine, Build, and Battle like never before in the early release of Fortnite Creative! Battle Pass owners will have early access to their own Creative island for one week, then all players will receive islands on December 13, 2018. Let us know your feedback on any of our social channels!
X-4 Stormwing Plane (Battle Royale)
Do a barrel roll! Control the skies alone or with your wingmen with the X-4 Stormwing!
Wraps (Battle Royale)
Give your weapons and vehicles a new look with Wraps. Level up your Battle Pass to unlock different Wraps, then equip them in your locker to items like vehicles, shotguns, rifles and more.
Canny Valley Act 3 (Save the World)
Complete new quests, explore new areas, and unlock a Mythic reward as the Stand and Fight campaign comes to a dramatic conclusion!
7.00 General[edit]
- Updated the minimum macOS version required to run Fortnite on Mac to 10.13.6.
- Added some optimizations for when players build structures.
Bug Fixes
- Fixed daily Challenge text and some other text to properly switch when changing languages.
- Fixed a crash when terminating the game because of an error during initialization.
- Fixed a potential performance degradation when loading content.
- Modified the error window to use a scrolling region for overflowing text.
Performance[edit]
- Improved the data layout on Xbox One to improve loading times generally and reduce building streaming issues in Battle Royale.
UI[edit]
- Made the Fortnite taskbar icon blink (Windows only) upon successfully entering a lobby after matchmaking if the application is minimized or inactive in the background.
- Minimized chat text on PC and Mobile is no longer clickable. Clicking the chat entry text box will still expand the chat text as normal.
7.00 Battle Royale[edit]
Weapons + Items[edit]
- X-4 Stormwing Plane
- 5 total seats.
- Seats 4 passengers (on the wings) and a pilot.
- Has a mounted machine gun. Be careful, it can overheat.
- Players will go into the skydiving state when exiting the X-4 Stormwing.
- Use the roll buttons for sharp turns.
- Pressing both will fly upside down.
- Double tapping roll buttons will do a barrel roll.
- Can boost and airbrake for extra mobility.
- 5 total seats.
- Balloons
- Balloons have been reworked so that while they are equipped, it is possible to use weapons and items.
- Players can attach up to 3 Balloons to their back, lifting off the ground when the 3rd Balloon is attached.
- Press jump while in the air to release Balloons one at a time.
- Reduced stack size from 20 to 10.
- Updated scope crosshair on Scoped AR and Thermal AR.
- Vaulted Items
- Note: Each new season gives us an opportunity to evaluate the current item rotation. Our goal is to have a reasonable number of items to learn, while avoiding duplicates or overlapping functionality. Based on recent (and upcoming) item additions, we've selected the following for vaulting.
- Shadow Stones
- Port-a-Fort
- Chiller
- Clinger
- Double Barrel Shotgun
- Shockwave Grenade
Gameplay[edit]
- Map Updated
- New Biome: Iceberg
- New Location: Frosty Flights
- New Location: Polar Peak
- New Location: Happy Hamlet
- Other unnamed Points of Interest (POIs) have also appeared across the island.
- Icy Surfaces can be found in snowy areas.
- Players will slide on certain frozen surfaces.
- Ziplines can be found around the Iceberg and near Expedition Outposts.
- Latch on and zip from one end to the other.
- Aim, fire, or use items all while conveniently traveling on Ziplines.
- Minimap updated.
- Increased the chance of final circles ending on the outer edges of the map.
Bug Fixes
- Fixed a bug causing weapon impact effects to play when shooting friendly players, even though no damage was being dealt.
Events[edit]
- New Tournament: Explorer Pop-Up Cup
- Material cap set to 700/500/300 for Wood/Stone/Metal.
- Players receive 100/50/50 Wood/Stone/Metal on elimination.
- Resource rate increased by 40%
- +50 effective health on elimination.
- Safezone Changes
- Increased chances of Supply Drops in later circles.
- Circle 9 now travels twice as far but takes twice as long to close.
- Some tournaments will now feature a limit on the number of matches that can be played during an event session.
Bug Fixes
- Fixed an issue which prevented players from receiving elimination rewards if a player they downed was eliminated by the Down-But-Not-Out timer ending or if their team was fully eliminated.
Performance[edit]
- Optimized spawning pickups when a player is eliminated.
- Optimized the performance of the Dynamite fuse.
- Switch audio performance improvements - falling sounds no longer hitch.
- Minor Switch rendering optimizations to help general framerate.
Audio[edit]
- Reduced the volume of bullet and pickaxe impact audio on the starting island.
- Added a hit notification audio cue when a vehicle you're riding in recieves damage.
Bug Fixes
- Fixed an issue that would cause in-air glider audio to continue playing when eliminating a gliding player.
- Fixed an issue that would cause vehicle audio loops to get stuck on.
- Fixed 'crackling' audio heard on Mobile/Switch when shooting weapons or emoting.
UI[edit]
- The Calamity, Dire, Ragnarok, and Drift Challenges have been moved to a new section at the bottom of the Challenges tab.
- Added filtering and updated the layout of the Locker.
- Vehicle Damage Numbers have been added!
- Vehicles now have a unique damage number pop color and show damage numbers.
- Polished the Store layout to support a larger number of tiles without needing to scroll.
- Minor update to the player feedback UI to add reporting categories and a list of other players in the current or last-played match.
Bug Fixes
- Fixed Battle Pass information from being displayed in the Lobby tab for players that have not purchased a Battle Pass.
- Fixed the header entry in the daily Challenges screen to work correctly when clicked.
- Moved the Nvidia Highlights button to the top right of the Battle Royale lobby to avoid conflicts with chat click zone.
- Fixed an issue where the Two Factor Authentication screen could sometimes cause input to become unresponsive.
Replay[edit]
Bug Fixes
- Nameplates will no longer sit above other HUD elements, such as the map.
Mobile[edit]
- 60 FPS enabled on the iPad Pro 2018.
- 4x MSAA Anti-Aliasing turned back on for iOS.
- Improved performance on all Galaxy Note 9 devices as well as the North American variant of the Galaxy S9 Plus.
- Added support for the Samsung Galaxy A9 (2018).
Bug Fixes
- Fixed the black border on the iPad Pro 2018.
- Fixed graphics settings on previous supported iPad Pro models.
- Fixed incorrect quality settings for iPad 6th Generation.
- Fixed occasional shadow flickerings in the game lobby.
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7.00 Creative[edit]
Overview[edit]
- Creative Hub provides access to your own island, the islands of other friends who have joined on the server, or featured islands selected from the community.
- Player Islands are your creative space that automatically saves.
- Players will be able to keep a server active for up to 4 hours at a time.
- Battle Pass owners will start with 4 islands to allow for different creations. On December 13, all players will receive 4 islands.
- Friends can visit your island and island owners can set permissions to determine if your friends can edit/build while visiting.
- The My Island menu is accessible through the Main Menu in-game while on your island.
Gameplay[edit]
- Phone
- This is the in-game tool your character holds that's used to edit, copy, and manipulate props in the world. Experiment with its features to discover all the things it can do.
- Fly mode allows players to quickly travel around their island and create in mid-air.
- Double jump to start flying.
- My Island menu
- The 'Game' tab starts and stops player-created games. When a game is stopped your island reverts to its pre-game state.
- You may experience functionality issues with this feature as we continue to make improvements.
- The 'Game Settings' tab sets health, fall damage, spawn location, etc and can be changed at any time through the My Island menu.
- The 'Island Tools' tab resets your island back to its original state and sets who can build on your island.
- The 'Game' tab starts and stops player-created games. When a game is stopped your island reverts to its pre-game state.
Creative Inventory[edit]
- Accessed from the inventory menu.
- Inventory allows you to spawn prefabs, devices, weapons, or consumables.
- Use Inventory to create your own chests or llamas for your island filled with items you select.
- Prefabs are pre-made structures the player can place on their island with throwables.
- Devices are placeable items that allow you to create games.
Prefabs[edit]
- 8 obstacle courses
- 25 buildings from Battle Royale
- 34 galleries of building tiles and props
Devices[edit]
- New Devices
- Ice Block
- Damage Rails
- Speed Boost
- Timer
- Scoreboard
- Player Spawn
- From Battle Royale:
- Spikes
- Chiller
- Bouncer
- Launch Pad
- Mounted Turret
- Cozy Campfire
Performance[edit]
- The memory bar at the bottom of the HUD provides feedback on how much you can build on your island.
- This will change as we gather more data on performance and memory usage.
Social[edit]
- Players will have the ability to join in progress games with any of their Epic friends, even if they are not in a party together. Find your friend in the social panel and select Join Creative Server. Your friend must have their Privacy option set to Friends or Public to allow those who aren't in a party to join.
Replay[edit]
- Replays will record the entire 4-hour play session, however, these will be saved in 30-minute individual files.
- Replays are off by default and can be enabled in the settings.
Mobile[edit]
- Creative buttons added as well as a new 'Creative' visibility setting. Buttons with extra functionality are in the HUD Layout Tool.
- The 'Creative' visibility is off in the tool by default, so buttons will be hidden until they are turned on.
7.00 Save The World[edit]
Missions + Systems[edit]
- Canny Valley Act 3
- 20 new quests bringing the Stand and Fight campaign to a dramatic conclusion!
- 2 new landmark zones.
- Anthony, the Steel Wool drummer is a Mythic hero reward for completing the last act of Canny Valley.
- Note: This is an early, work-in-progress version of the Stand and Fight campaign finale. We're working on an ending song and video that will be added in at a later date. All added content will be retroactively available to anyone who completes the campaign.
- Want to check it out now? There may just be a very special reward for players that finish the storyline this year...
- Season 7 Warmup:
- Hydraulic weapons, Storm Zone heroes, Scavenger weapons, and Scavenger heroes have been permanently added to the core set of Loot Llamas.
- Mutant Storm mission alerts are now more numerous, will grant Snowflake Tickets and additional Survivor/Hero/Schematic XP when completed, and have a quota of 10 per 24 hour period.
- Legendary Troll Stash Llamas are available in the Pinata Store and can be purchased for 1000 Snowflake tickets each.
- Miniboss mission alerts have returned to normal.
- Fewer are available on the map, quota of 3 per 24 hours, no event tickets.
- Players who are at max level will now continue to earn rewards each time they earn enough XP to level up again.
- These rewards will be retroactively granted to max level players based on the amount of XP acquired since update 6.30.
- Reorganized Collection Book pages.
- All event-related pages are now grouped together under the new 'Event' section.
- There is a new 'Expansion' section containing all the pages for items that used to be event items but have been moved into the core set of items.
Bug Fixes
- The Battle of Plank Harbor quest now has an accurate objective description.
- I'm Probably Dead quest now has an accurate objective description.
- Deeply Disturbing Simulations quest has an updated quest objective description that includes City, Suburban, or Industrial zone requirement.
- Also, the quest items now appear properly in the world.
- Fixed the 'Uncanny!' achievement so that it requires doing all of the Story quests currently available in Canny Valley.
- Quests Fight On and Pump Up the Volume now have accurate quest descriptions.
- Fixed an issue that could cause the server to crash when going into a Storm Shield Defense.
- Fixed an issue where some of the zones on the map could be improperly locked behind side quests in Canny Valley.
- Fixed an issue where Mission Alerts could appear on 'hidden' zones in the map that are only available during certain quests, and thus not accessible to most players.
- Fixed an issue causing BluGlo not to spawn in Group Deliver the Bomb missions.
- Fixed bad mission locations for Deliver the Bomb mission in Ghost Town sub biome.
- Fixed clients not receiving a 'Rejoin Game' option after hard closing the client.
UI[edit]
- Added a notification on the Command Screen when earning additional Upgrade Points or when the Research Lab has improved.
Bug Fixes
- Fixed an issue where missions were appearing locked for parties with the correct Power Level.
- Banners now properly display the player's icon and color during the reward sequence.
- Event Store items now retain scroll positions for both Event and Weekly item views when backing out or switching to another view.
- Fixed an issue that prevented Lead Survivors from appearing on the Top Survivor Portrait board.
- Fixed the in-zone account level showing as 0.
- Fixed issue where options in the 'More' menu of the schematics screen were showing that they were unchecked when there were actually checked.
- Sorting Survivors by Name now prioritizes Survivors with names over survivors without names. Mythical Lead survivors and Husk survivors now display at the beginning of the list in alphabetical order.
- Changed the wording on the popup displayed when slotting items to the Collection Book. This prompt will now read: 'This will remove the item from your inventory and add it to your collection book.'
- Fixed an issue where a second set of windows controls is visible on the Profile screen.
- Fixed the message on Defender Traps when a player doesn't have any weapons for the selected defender.
- XP Boost now has a visual indicator when used successfully.
- Fixed F.O.R.T. stats not updating in the Survivor Squads screen when a slotted survivor is leveled up.
- Added an input prompt gamepad to the Location Select screen on the Map tab.
- On the Item Shop tab, under the Event section, fixed a layout issue where the left/right arrows were misaligned in gamepad mode when on item purchase screen.
- Corrected the description used for XP boosts.
- Fixed an issue where the display of some Collection Book rewards would be skipped if multiple collection levels are earned from a single slotted item.
Performance[edit]
- Optimized the system for checking player proximity to Storm Shield, used for triggering audio.
Heroes[edit]
- Steel Wool Anthony
- Mythic Outlander variant of Vanguard.
- Found during the new Canny Valley quest line.
- Airheart will remain in the Event Store for the duration of Season 7.
Bug Fixes
- Airheart no longer takes up inventory space.
- Steel Wool Heroes now have Steel Wool in their display name.
- Fixed an issue that caused Supercharged Trap and Overclocked Trap perks to apply to all Constructors. These perks are now only applied to Heavy BASE and Machinist.
Weapons + Items[edit]
- Frostbite Sniper Rifle has returned to the Weekly Store!
- A mid to long range rifle that deals good damage and can be fired quickly.
- Available from December 5 at 7 PM ET until December 12 at 7 PM ET.
Gameplay[edit]
Bug Fixes
- Fixed an issue with player levels dropping significantly if the player is left behind in the zone completion phase.
- Enemies with the damage buff from Frenzied Deathburst will now properly glow red.
Audio[edit]
Bug Fixes
- Fixed an issue with audio ducking from voiceover when dialogue is set to 0.
Welcome to our Fortnite update tracker! We’ll be collating all of the official Fortnite Battle Royale update/patch notes and breaking down all the new features added to Epic Games’ phenomenon for Android and iOS phones and tablets, as well as PC, PS4, Xbox One and Nintendo Switch platforms.
More: Fortnite Season 9 guide: Battle Pass, skins, map changes, Fortbytes, and more!
If you want to stay up-to-date with all the new skins, map updates, weapon changes, and additions, new modes, and much more then be sure to bookmark this page for future reference!
Victory Royale! Check out the rest of our Fortnite content:
Fortnite update: The latest
Fortnite v9.21 update overview
Release date: June 12, 2019.
This Fortnite update is a small one, but it has some cool new features, including a brand new weapon. It’s somewhere between the grenade launcher and the rocket launcher, with the added benefit of exploding when near an enemy, without needing to make direct contact.
A new game mode is also present in this update, and it appears to be similar to the original Fortnite game mode: Save the World. In it, you team up with up to three other players to fight against the fiends from a many patches ago. Defeat the boss fiend at the end and vie for the high score!
Fortnite update v9.21 patch notes
What’s New?
Proximity Grenade Launcher
It’s not a horseshoe or a hand grenade, but close still counts!
Horde Rush (Coming Soon)
A new 4-player Co-op Limited Time mode is just around the corner! Survive the Horde Rush on June 13.
Limited Time Mode Rotation:
One Shot Duos
Low Gravity. Every player has 50 health. Sniper weapons are the only weapon, Bandages are the only healing item. Jump high and aim well!
Horde Rush
Fortnite Fiends are back on the island and angrier than ever! Fight alongside your teammates to rack up your score by finding hidden score multipliers, opening special loot chests, and eliminating as many monsters as you can. Traverse across the map, survive all of the Defend locations and take down the Final Boss to win!
Mode Details:
- Four player Squad mode divided up into multiple stages.
- Prepare to defend an area by searching for weapons & items, scavenging materials, and building defenses.
- Rack up points by fighting Fiends, collecting score multipliers, and destroying Fiend Spawners.
- Recover from the battle and search for more equipment.
- Travel across the map to the next defense point.
- Respawning is enabled until the last stage when players have to destroy a Boss Fiend and his horde of minions.
- Keep an eye out for special loot chests, which contain powerful weapons & provide a scoring bonus.
Weapons + Items
Proximity Grenade Launcher
- Fires an arcing, bouncing, explosive projectile that explodes when in proximity of an opponent.
- Available in Epic and Legendary Rarities.
- Found from Chests, Loot Carriers, Supply Drops, and Vending Machines.
- Semi-Automatic.
- Uses Rocket Ammo.
- Holds 2 Explosive Rounds.
- Rate of Fire: 0.65 shots per second.
- Player Proximity Radius: 250 units (about half the width of a tile).
- Explosion Radius: 300 units (about 60% of the width of a tile).
- Explosion damage:
- Player: 67/70
- Environmental: 131/138
- Reload Speed: 2.8s/3s
- Projectiles explode automatically after 10s or if it has nearly come to a stop.
Shield Potion
- Increased the availability from Chest loot from 11.3% to 12.09%
Small Shield Potion
- Increased the availability from Chest loot from 16.95% to 18.13%
- With items being added and removed, we’ve noticed that Shield Potions and Small Shields have been less available in Chests. So we’ve increased the chance to find Shields from Chests to compensate for that.
Shotguns
- Increased the overall chance to find from Floor loot from 8.50% to 9.77%
- After seeing the community’s feedback about Shotgun availability, we’ve increased the Shotgun availability from Floor Loot to make finding them in the early phases of the game easier.
Infantry Rifle Epic and Legendary variants
- Increased the availability from Floor loot from .067% to .105%
- Increased the availability from Chest loot from .414% to .645%
Heavy Assault Rifle Common variant
- Decreased the availability from Floor loot from 2.04% to 1.715%
- Decreased the availability from Chest loot from 12.47% to 10.46%
Mounted Turret
Latest Wow Patch Download
- Decreased the availability from floor loot from .59% to .46%
Storm Flip
- Adjusted Storm Flip to cause flat damage instead of being based on which Storm Phase is currently active.
- Causes 5 damage every second.
- This change may not be immediately available at the time of release. It requires a server update and will become active at some point later in the day.
- We noticed with scaling damage that players held onto their Storm Flip later into matches, creating undesirable effects. This change gives players more value in using it earlier in matches.
- Reduced the availability from Chests from 3.39% to 1.69%
- Reduced the availability from Floor loot from 3.32% to 1.66%
- Added back into the Arena and Tournament playlists.
- We have visual effect changes coming in v9.30 that will help improve readability.
Audio
Bug Fixes
- Audio was sounding muffled due to a filter optimization issue.
Mobile
We’ve noticed iOS patches have experienced delays appearing in the App Store recently. Apple has stated that any application can take up to 24 hours to appear in the App Store. If no update is available, be sure to check our social channels for more info.
Fortnite update history
Fortnite v9.20 update overview
Release date: June 6, 2019.
The big news with Fortnite update v9.20 is the addition of the Storm Flip, which lets you temporarily turn on or off the Storm in a small area. This could force enemies to abandon their previously safe positions, or allow you to save a downed teammate just outside the safe zone.
This update also contains a number of smaller changes, including the vaulting of all variants of the Hunting Rifle. Mobile players can rejoice, as healing is now much easier with the addition of Quick Heal. Check out the patch notes below for more info!
Fortnite v9.20 update patch notes
What’s new?
Storm Flip
Power of the storm in the palm of your hands!
Weapons + Items
- Storm Flip
- Thrown item that explodes on impact and creates a sphere-shaped zone.
- Where the sphere overlaps the storm, it will create a safe zone.
- Where the sphere overlaps a safe zone, it will create a storm zone.
- The Storm Flip deals the same damage as the current storm.
- The zone lasts for 20 seconds before dissipating.
- Available in Epic Rarity.
- Can be found from Floor Loot, Chests, and Vending Machines.
- Drops in stacks of 1.
- Max stack of 1.
- Vaulted
- Hunting Rifle all variants
- While we value the variety of longer range sniping options, the Hunting Rifle has become somewhat outclassed by the Infantry Rifle after it was changed to hitscan. In addition, there are a few Sniper Rifle options available and we feel it doesn’t currently fill a necessary role in the item lineup.
- Loot Carrier
- Reduced sniper package availability from 12.5% to 8.45%
- Reduced explosive package availability from 12.5% to 7.04%
- The chances of getting high-powered, rare items from Supply Drones was higher than felt appropriate, so we’ve reduced their availability slightly
- Mounted turret
- Overheat now takes 20% longer.
- The Mounted Turret’s usage has decreased over time. By slightly increasing time before Overheat, the goal is to help increase its risk/reward.
- Increased max charge time on Boom Bow from 1s to 1.25s
- The Boom Bow is a bit stronger than we’d like. This adjustment should reduce frequency between shots, making misses riskier. We’d like to evaluate the impact of this change before making any additional adjustments, and it’s possible that more tweaks will be necessary if this doesn’t have the desired effect.
- The Slipstream’s audio, pink ring, and spinning blades turn off when disabled during the fifth phase of the Storm.
- Players revived from a Reboot Van will lose invulnerability upon shooting or building.
- Air Vents are now more forgiving in order to prevent fall damage when players jump on them from high places.
Bug Fixes
- Fixed an issue in which weapons that previously had no ammo would be unable to be automatically reloaded.
- Fixed an issue where players would take fall damage after exiting a Baller quickly rolling downhill.
- Aim assist can no longer be used to fire at players using a Shadow Bomb.
- Fixed an issue where players could damage teammates who were disconnected from the match.
- Fixed an issue where the Flying Disc Toy would get caught on Ballers in mid-air.
- Fixed an issue where Slipstream audio and visual FX would continue to occur after the player exits.
- Fixed an issue where Air Vents’ sound and visual effects occurred more than once.
- Fixed an issue in which Driftboards were unable to exit Slipstreams.
- Exiting a vehicle that had entered a Slipstream no longer causes players to skydive.
- Vending Machines no longer become unusable when a player using one gets eliminated.
- The Flint-Knock Pistol is now consistently able to knock targets and the shooter the correct distance.
- Dynamite audio no longer gets stuck on a loop during replays.
- The lava bounce visual effect no longer persists if a Baller bounces from lava to water.
Limited time mode rotation
Sword Fight
Treasure chest contain Epic or better weapons as well as the occasional Infinity Blade! Fight your opponents to find out who is worthy of the Blade… and who is not.
Gameplay
- Auto Swap Material option was removed and is always on.
- Removing the option allowed us to optimize Auto-Swap behavior, primarily reducing rare cases in which materials did not swap properly.
- Increased duration for how long elimination credit can be granted to the last damager.
- Fall damage from 15s to 60s
- Self-elimination from 15s to 60s
- Storm elimination from 5s to 60s
- Lowered the difficulty for awarding Fortbytes by finishing top 10 in squads, duos, or solos from 25, 50, 75, 100 to 5, 15, 30, 50
- Added support for foot controller devices to the Accessibility options.
- Adjusted Invert Aircraft Controls setting info to better describe the option.
Bug Fixes
- Gamepad custom build controls now consistently allow players to turbo build when using the ‘Place’ action while simultaneously having the ‘Stair,’ ‘Wall,’ ‘Roof,’ or ‘Floor’ action bound.
- Fixed an issue where players would accidentally place a floor piece above when attempting to build below them.
- Fixed an issue in which the destruction of a building could be interrupted by reconnecting it to its base.
- Fixed an issue in which players would hang in the air if they disconnected during the bus drop phase.
- Certain Fortbytes requiring a specific cosmetic item now correctly unlock for players who have it equipped.
Audio
- Updated reload sounds for weapons to be mono instead of stereo. This will help with spatialization improvements for weapon swap sounds.
Bug Fixes
- The storm damage sound effect no longer ends prematurely.
Mobile
We’ve noticed iOS patches have experienced delays appearing in the App Store recently. Apple has stated that any application can take up to 24 hours to appear in the App Store. If no update is available, be sure to check our social channels for more info.
- Introducing Quick Heal
- Allows for Shield and Health consumables to be used more easily.
- When health or shields are below 100 (max) – the quick heal button will display on screen.
- Separate button that needs to be added manually from the HUD Layout Tool.
- Button Icon displays the current priority items from the player’s inventory
- Priority 1 – Chug Jug over all other healing items
- Priority 2 – Health over Shield items
- Priority 3 – MedKit over Bandages.
- Priority 4 – If shields are below 50, Small Shields
- Priority 5 – If shields are greater or equal to 50, Shield Potions
- Allows for Shield and Health consumables to be used more easily.
- Added an “X” (Exit) button to close several screens where the “Close” button was too small.
- Players will now get an error message if they try to update the game but have insufficient storage space.
Bug Fixes
- Fixed an issue where outfits wouldn’t be displayed properly after logging out and back in.
- Aim assist and Auto fire can no longer be used to fire at players using a Shadow Bomb
- Fixed an issue for Android players encountering an error when trying to watch live matches.
- Fixed an issue with doors and ziplines being interactable from long distances.
- Centered Events and Challenges screens on devices with a 4:3 display.
- Fixed an issue with the Combat/Build Mode button bringing players back into combat mode mid-animation.
- Fixed an issue where the names of an eliminated team remained under the spectated player.
- Controller blueprint appears correctly when viewed with devices with a wider screen.
Creative Bug Fixes
- Fixed an issue with the selection arrows being difficult to select.
- Global Control UI now displays consistently.
- Fixed an issue with sound effects playing in a loop while players hold a grenade.
- Players can now consistently use a controller to access the Show Details menu.
- Fixed an issue where scores would not properly display at the beginning of the match.
General
- Banner Icons- Updated from 256×256 to 512×512
- Standard Type – 31 large graphic types updated
- Battle Royale – 17 large graphic types updated
- Console players can now access language options through the Settings menu.
- Players can now choose a setting on the “Account” tab to opt out of player surveys.
- Updated main menu lobby to be the same as the Battle Royale lobby.
- We made some initial polish adjustments to the new lobby with a plan to iterate over time and update the theme across the front-end.
Bug Fixes
- Fixed videos not looping on PS4.
- The question mark icon in the Settings menu now fully fills in the box.
UI
- We’ve added the ability to Undo a new purchase to the Fortnite Store!
- Immediately after you make a new purchase you will be able to Undo this item purchase for a limited time as long as you stay on the purchase screen.
- After you Undo a purchase, there will be a cooldown on using Undo on that same item, but you will be able to Undo any other new purchases!
- If you choose to Undo a purchase, the ownership of that item will be revoked and you will be granted back the appropriate V-Bucks.
- Undo will follow the same eligibility requirements as Return Requests.
- What can Undo be used on?
- Items available for purchase with V-Bucks in the Item Shop
- Emotes
- Gliders
- Harvesting Tools
- Back Bling
- Outfits
- Wraps
- Music
- Items available for purchase with V-Bucks in the Item Shop
- What can Undo not be used on?
- Limited Time Offers in the Store such as Lava Legends Pack, Frozen Legends Pack, and The Laguna Pack
- V-Bucks
- Gifting
- Battle Pass
- Battle Pass Tiers
- Founder’s Pack
- Founder’s Pack Upgrades
- Loot Llamas (Save the World)
- Event and Weekly Items (Save the World)
- What can Undo be used on?
- Players in your squad now have a stronger visual highlight when actively speaking.
- We no longer display Active Voice Indicators in-game for players that are in your squad.
- We adjusted this to retain the improved visibility of speaking players that Active Voice Indicators provide while making it easier for you to immediately get contextual information (e.g. health and shield status) for the person speaking.
Fortnite v9.10 Content Update overview
Release date: May 29, 2019.
This update brings many of the Limited Time Modes announced in the previous Fortnite update to life, and introduces a brand new weapon. The Burst SMG fires 4 bullets per round, dealing heavy damage in close quarters. The Suppressed SMG is going away to make room, but can still be found in the Unvaulted Squads Limited Time Mode.
Fortnite v9.10 Content Update patch notes
Burst SMG
This burst-fire SMG packs a real punch in close quarters encounters.
LIMITED TIME MODE ROTATION
Solid Gold Duos
Fight to the finish using Legendary weapons!
Unvaulted Squads
Battle Royale gameplay with a limited set of weapons made up entirely of items that are vaulted in the standard modes.
Close Encounters Squads
Close quarters combat with Shotguns & Jetpacks!
Fortnite v9.10 update overview
Release date: May 22, 2019.
Just in case you thought Fortnite was getting stale, update v9.10 introduces a Hot Spots that bring extra loot to certain parts of the map. These are remarkably similar to the Hot Zones found in Apex Legends, but this time the loot is found in flying Loot Carriers that need to be shot down.
This Fortnite update also brings back the Semi-Automatic Sniper Rifle, which should add more variety to mid/long-range weapon choices. Take full advantage of the unvaulted weapon in the limited time mode Sniper Shootout Duos, or play will all vaulted weapons in Unvaulted Squads.
Fortnite v9.10 update patch notes
What’s New
Hot Spots
- Randomly selected locations on the map that have a high loot rate with an increase of Supply Drops!
Limited Time Mode Rotation
Sniper Shootout Duos
- Sniper Rifles only. Downed players are eliminated instantly. May the best aim win!
Unvaulted Squads
- Battle Royale gameplay with a limited set of weapons made up entirely of items that are vaulted in the standard modes.
Close Encounters Squads
Close quarters combat with Shotguns & Jetpacks!
Weapons + Items
- Shadow Bombs
- Reduced availability from floor loot from .835% to .677%
- Reduced availability from chests from 4.65% to 3.98%
- Reduced drop count from 3 to 2.
- Unvaulted Semi-Auto Sniper Rifle
- Available in Vending Machines, Chests, and Floor Loot
- Available in Uncommon and Rare variants
- Combat Shotgun
- Reduced the availability from floor loot from 2.015% to 1.409%
- Reduced the availability from chest loot from 2.183% to 1.846%
Bug Fixes
- Dropping part of a consumable item stack no longer interrupts using the consumable.
- Shadow Bombs correctly leave the players inventory when no charges are left.
- Shadow Bombs are consumed properly when quickly picking up a replacement item during activation.
- Combat Shotgun now applies appropriate environmental damage falloff.
- Ability to move is no longer lost if Rift-to-go was used with Balloons.
- The Bush now correctly attaches to players in specific animations, such as skydiving.
- Resolved inconsistent behavior while using Flint-Knock pistol during crouch.
- Air vent audio is now correctly removed upon on destruction.
- Boogie Bombs now properly prevent affected players from skydiving.
- Camera issues when exiting a Mounted Turret have been resolved.
- Remote Explosives will now open and close with doors they are stuck to.
Gameplay
- Introducing Hot Spots!
- Every match, select named locations will be marked in gold text on the map.
- These Hot Spots represent the presence of Loot Carriers. Shoot down the carriers for additional high-quality weapons.
- Minimum of one Hot Spot
- 25% chance for 2 Hot Spots
- 5% chance for 3 Hot Spots
- Loot Carriers
- Loot Carriers drop a weapon of Rare or higher quality along with two stacks of ammo.
- Hot Spots will have between 12 and 16 Loot Carriers depending on the size of the location.
- These Hot Spots represent the presence of Loot Carriers. Shoot down the carriers for additional high-quality weapons.
- Every match, select named locations will be marked in gold text on the map.
- Equipping the blueprint to start building has improved in high latency situations.
- Added crosshair dot while skydiving to allow for more precise map marking.
Bug Fixes
- Fixed an issue with auto material swap canceling turbo build if the client can’t predict the material amount quick enough.
- Updated Environmental and Cozy Campfire Trap collision to better allow players to walk over campfires.
- Players can no longer fire/reload weapons while reviving a DBNO teammate.
- Contrails are no longer stuck on the player if they dropped from the bus directly into a Slipstream.
Performance
Bug Fixes
- Fixed a regression in level streaming performance introduced in v9.0. This should significantly improve loading times for buildings, and reduce instances of players landing on low-LOD meshes.
- Reduced hitches shortly after landing, especially on lower-end hardware (e.g Switch).
Audio
- Improved enemy jump sounds.
- Reduced the time that it takes the enemy in-air audio loop to kick on, for better awareness of an enemy dropping in on you from above.
- Boosted the volume of nearby footsteps and landing sounds of enemies not in line of sight.
- Tighter spatialization of close-range pickaxe sounds from other players.
- Added clearer sound when an enemy confirms an edit on a building piece within ~2 tiles of your position.
- Removed glider audio tell for players traveling through a Slipstream.
- Your emote music is now prioritized over other players emotes in the front-end.
- Emote music is now full stereo when in the front-end.
- Added a new Headshot + Shield Break sound, for when the two events occur at the same time.
- Lowered the minimum velocity required to trigger a landing sound.
Bug Fixes
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- Walking up on the edge of a building piece plays correct material specific footstep audio.
- Enemy pickaxe sound now plays correctly from impact point and not from player using the pickaxe.
- The Boom Bow’s fire sound has been fixed to not cut off when switching weapons immediately after shooting.
- Firing weapons no longer lowers building sounds.
Fortnite Patch Download
UI
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- Changed “Return To Lobby” to “Leave Match”.
- Adjusted the “damage” color when taking shield damage back to an increased-contrast version of the original.
Bug Fixes
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Party Leaders who left their party’s current match could start a new match and take the entire party with them.
Spectating
Bug Fixes
- Focus no longer changes when watching a server replay during the bus phase.
- Watching live games will no longer change players when joining the Battle Bus.
Mobile
Latest Fortnite Patch
- Removed the HUD when respawning.
- We’ve made improvements to the UI by adding an exit button to the following:
- Squad Formation in the lobby
- Playground Match Options
- Events screen
- Removed vibration toggle settings for devices that do not support vibration.
Bug Fixes
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- Players ammo count now correctly displays in all languages.
- The Mini Map has been adjusted to fit correctly in large team LTM’s.
- Bluetooth headset sound quality has been improved.
- The interaction loading bar no longer progresses counter-clockwise.
- Start Game widget in Creative no longer overlaps with the inventory hot bar.
- Phase Mode Button now correctly displays in Creative.
- FPS counter not being fully displayed on curved screens.
- Emote audio now plays for the full duration on the Nintendo Switch.
- Scoped weapon fixes:
- ADS perspective could remain on-screen when switching weapons.
- Player’s view could be inverted when aiming.
- Fixed duplicate voice indicators appearing for the same speaker
Performance
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- Optimized the eye adaption rendering effect
- Optimized animation performance for ControlRig (Werewolf, Krampus).
What would you like to see in future updates to Fortnite? Let us know in the comments.